The Ford Store App

The Ford Store

   

Re-imagining the Ford STore, Retailer show-room, with new tech

The Flagship Ford Store in Saint Just
The Flagship Ford Store in Saint Just
Throw your configured car to the screen
Throw your configured car to the screen

The challenge

Starting with a loose brief of “do something cool with Augmented Reality”, I secured a wider mandate to modernise the Ford Motor Company retailer showrooms with the new Ford Store, enhance motor show experiences, and improve the owner journey with integrated digital touch points.

Augmented Reality wheel change
Augmented Reality wheel change

My Role

I led ideation and rapid prototyping, working hands-on with designers and developers to experiment with new technologies and build testable demos. I oversaw in-situ testing and iteration, implemented the tech in a test Ford Store in Sant Just (Barcelona), managed installs at motor shows and marketing events, and then spent a month in Toronto with Pivotal Labs, building the initial Owners app that informed what is now Ford Pass.

Augmented Reality Fiesta postcard
Augmented Reality Fiesta postcard

Solution and Impact of the ford store

In the showroom, I introduced a social media “Hello Wall” that greeted customers, AR experiences to visualise wheel alloy changes on the vehicles, AR postcards to let users interact with the cars and change their colours, and iBeacon-driven contextual information around the cars.

These were connected to a Ford Store companion app, with throw to screen capability, and large configuration power walls, allowing customers to explore and personalise vehicles almost life-size. I adapted the Hello Wall and Ford Store app for international motor shows, adding In door mapping to help visitors to navigate the stand.
And evolved the FordStore experience into an initial Owners app, which ultimately became the customer-facing Ford Pass app.

Hello Wall to welcome customers
Hello Wall to welcome customers

Depth of technology

I used Aurasma Augmented Reality tech in combination with native iOS development in Objective C. The social media wall was built in HTML and Javascript, with a Java backend to aggregate, curate, and moderate the social media content. The mobile app was developed in Objective C for iOS, integrating iBeacons for proximity-based content, and VIN image recognition to tie specific vehicles to personalised digital experiences.

Personalised contextual content with iBeacons
Personalised contextual content with iBeacons
Indoor mapping with iBeacons
Indoor mapping with iBeacons