Download my latest visual portfolio here (~20MB).

Using AI to transform customer behaviour at Arçelik. Exploring “How can Artificial Intelligence (AI) serve as an enhancing and transformative factor in the key themes of water scarcity, energy prices and shopping behaviour?”

New digital education gaming for 16 and 17 year olds. To explore game-style experiences for NCS, we aimed to identify the most engaging ideas for young people, understand their learning goals, and discover their preferred learning styles.

Lego Smart Things made of Lego, making autonomous payments. How can payments work in the world of the autonomous things and IoT devices? I took an early Smart Parking demo and turned it into a reusable ecosystem that supported Hackathons, innovation events, and developer outreach – all focussed on machine-to-machine payments.

Develop a secure, autonomous payment architecture where IoT devices could both make and receive payments, demonstrated by an interactive, playable prototype. Culminating in the smart charging camper van, secured with Intel SGX.

Re-imagining the Retailer show-room, as the Ford Store, with new tech, with Augmented Reality, iBeacons, Power Walls, and Social Media walls.

A youth engagement organization sought a digital addition to their residential work. I participated in ideation workshops and swiftly developed a 2D side-scrolling platform game with retro graphics, followed by a 3D car game. Prototypes will be refined based on client feedback and tested at a residential event, enhancing youth engagement efforts.

The large cosmetics company needed a cost-effective and efficient solution for deploying new experiments quickly. I designed a lightweight test and learn platform on Azure, gradually building and evolving it over time.

Future Foundry assisted a charity in raising unrestricted revenue by creating and testing innovative idea spaces. Thorough research and collaboration with experts resulted in a curated collection of impactful ideas. Through iterative refinement and external testing, the charity gained a roadmap for revenue generation aligned with its mission and values.

The VR Payments Demo project involved developing a virtual game-like environment to demonstrate both Host Card Emulation (HCE) and Host Terminal Emulation (HTE). By collaborating with VR and payments consultancy partners, we created a gameplay experience where users could make secure payments between virtual cards and terminals, showcasing the potential of immersive transactions.

The “TV Payments” demo addresses the frustrating payment experience on smart TVs by leveraging IoT. The solution involved designing an intuitive user flow for Apple TV, which was developed with a third-party agency. Through automated payment and content playback, the demo showcased the potential for seamless payments and alternative Smart TV experiences, generating ideas for…